Sormav of the Hollow
Sormav - Magistrate Elect
4th Level Cleric of Hecate
Str 13 Feats - Scribe Scroll, Brew Potion, Extra Channeling
Int 10 Skills - Religion +5, Diplomacy +6, Heal +8, Insight +8
Wis 16 Powers - Channel Energy, Domains (Artifice and Knowledge), Spells
Dex 8 Cast mending at will. Touch melee attack 1d6+2 damage vs objects and
Con 14 constructs (bypasses 4 pts of hardness and DR); touch a creature to get a
Chr 12 knowledge check of 21 to find abilities and weaknesses.
Hp 31 Equipment - Full plate, shield, masterwork dagger, crossbow
AC 20 5 scrolls of cure light wounds, potions of blur, levitate and fly
Fort +6
Ref 0 Dagger - +5 to hit, 1d4+1 dam, Crit 19x2, Rng 10'
Will +7 Crossbow - +2 to hit, 1d8 dam, Crit 19x2, Rng 80'
Spells - Detect Magic, Light, Read Magic, Stabilize
Shield of Faith, Bane, Cause Fear, Doom
Darkness, Hold Person, Spiritual Weapon
4th Level Cleric of Hecate
Str 13 Feats - Scribe Scroll, Brew Potion, Extra Channeling
Int 10 Skills - Religion +5, Diplomacy +6, Heal +8, Insight +8
Wis 16 Powers - Channel Energy, Domains (Artifice and Knowledge), Spells
Dex 8 Cast mending at will. Touch melee attack 1d6+2 damage vs objects and
Con 14 constructs (bypasses 4 pts of hardness and DR); touch a creature to get a
Chr 12 knowledge check of 21 to find abilities and weaknesses.
Hp 31 Equipment - Full plate, shield, masterwork dagger, crossbow
AC 20 5 scrolls of cure light wounds, potions of blur, levitate and fly
Fort +6
Ref 0 Dagger - +5 to hit, 1d4+1 dam, Crit 19x2, Rng 10'
Will +7 Crossbow - +2 to hit, 1d8 dam, Crit 19x2, Rng 80'
Spells - Detect Magic, Light, Read Magic, Stabilize
Shield of Faith, Bane, Cause Fear, Doom
Darkness, Hold Person, Spiritual Weapon
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